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Then IV was kind of eh. And V is supposedly amazing beyond belief, but it would never run on my system for some reason.
Then VI was amazing. You play as Graham's son (introduced in III), and you're at this set of islands looking for this princess Graham rescued at the end of V. I forget the names, but there's the castle island you washed up on, this island that's a sheer cliff face and minotaur/trap-infested catacombs, the Beast of Beauty and the Beast fame's island, and this crazy island where everything's all... crazy. You can pick up holes in the wall, trees bark at you, there's a chessboard land... and then two other small islands you can only reach when you do certain things. And it looks great.
Then there's also VII, which was alright but entirely too cartoony to really make sense in the KQ world. And I never played VIII, because seriously.
Seriously.
The second one you're Graham and you've got to open these three magical doors across a bridge that falls apart if you cross it too many times, in order to rescue a maiden so you can marry her.
The third one you're Gwydion or whatever, slave to the evil wizard Mannanamananannamabanana and he's a total jerk and will kill you for just about any reason. There's timed stuff for some reason, and you've got to go around collecting junk for spells that let you talk to animals and stuff. Then in the end you meet your sister, Rosella, and find out you're actually Graham and Whatserface's son, Alexander.
The fourth one you're Rosella trying to find a cure for Graham or something and you encounter girly stuff like fairies and witches. The fifth you're Graham again and another evil wizard steals your castle and family. The sixth you're Alexander and you're trying to find the princess from the end of V. And the seventh you're Rosella (and also her mother) again and you're turned into a troll or something and you and your mother have to figure this out and get home and also help you marry the troll prince or something I don't really remember.
We don't speak about the eighth.
I think King's Quest on Steam uses Doxbox, built in or something.
But yeah, I use D-Fend, which uses DOSBox. And it's such a pain to get some of these old games to work right.
But then, I also kind of want to regrab the Monkey Island games I am missing (may soon be able to do that on my 360. I will keep you posted), the Goblins games, Full Throttle, the Sam and Max games, and plenty of those too.
And yes, fan made versions of these games can be very good.
I have kind of played around with the idea of a fan game in the Goblins series.
Anyways, I will check this series out, maybe.
I finished Full Throttle like a month ago and it's really good, but also really short. And I like Space Quest more than King's Quest. You are now fully prepared to do these things and have a grand ol' time.
Do you like any Myst or Myst-style games by any chance?
In Escape from Monkey Island, he's a complete bumbling idiot who doesn't really seem entirely aware of the world around him, and whom Elaine treats more like a pet than a love interest. It's really difficult to imagine him getting through the game by any means other than pure luck. Just stumbling into the right answers whether he was trying to or not. And the humor now stems from Guybrush's stupidity and real-world references and parodies rather than actually coming up with its own humor in the game. The world of Monkey Island has always been odd and throws in some newer technology once in awhile for a laugh, but they basically made the entire fourth game that, and every other line is some pop culture reference that doesn't belong.
That's just off the top of my head. It's what bugs me the most, but there's a lot more to it. I think my other biggest gripe is the Grim Fandango controls rather than the point-and-click standard that worked so well in the first three. It was fine in Grim, which was an excellent game, but just got tedious in MI. But like I said, that was probably not so bad on the PS2. In any case, it all goes pretty deep in. You'd have to play all the games and experience the difference yourself. But a good portion of the series' fans don't want to or outright refuse to consider the fourth game a part of the series, instead skipping right from Curse to Tales. In fact, some people don't even like Curse because it was a lot more cartoony, but it still keeps a lot intact regardless and I don't mind it. Most people just hate Escape.
There is enough of me screaming about shit on other spots on this site. that I need not invite more of it, by playing a really bad game such as Escape from Monkey Island. I mean, I have both Daikatana and EWJ3D for that.
I have done some play through of the first three. Working on the fifth.
The fifth one, Tales of Monkey Island, I am loving like nothing else. Especially the Trial and Execution of Guybrush Threepwood.
So many options to do in that, that are just really really funny.
Such as pleading guilty.
And trying to use Elaine as a character witness to say Guybrush would never cause any major damage... which has Elaine ramble on about every screw up he did in their relationship (mixed with plague rages)
And, I have played Full Throttle... but a long time ago. I want to regrab a copy. It was kind of the game that got me interested in motorbikes as a teen.
Space Quest and King's Quest, however, I have yet to play.
As per Myst games--I have not played Myst.
I think when it came out, it was like ten cdrom discs or something (my memory may be inflating that). It just seemed like too many discs to a game, and well--for some reason I could not fit in my head how a game could have that much game play.
I came to he conclusion it must all be filler then.
It was either Riven or Myst that appeared to have an ungodly amount of CDs. Which were obviously full of filler. I mean--there is no way, you'd ever need more than on CD to fit a game onto.
I bet people would have loved it, if it wasn't part of the Monkey Islands series.
And I'm pretty sure Myst was only ever one CD. But Riven was... I think five. There were five islands in the game, and each one had its own CD, which a lot of games did back then. I'm a big fan of Phantasmagoria, and it has a separate disc for each of its seven chapters.
But they have the "Myst 10th Anniversary Edition", which contains the first three games, taking up a single DVD each. It's what I have and it serves me well. Most people, including myself, actually like the second game the best, so there's that. But all three are really good, and it's a neck-and-neck race for first, there.
In any case, another of my favorite adventure games is Zork: Grand Inquisitor, which is tons of fun and hilarious and features some great actors. It's Myst-style, though, so that's why I asked if you like that type of game.
@EarthboundX Yeah, play the first three. And if you still love the fourth one, then hey. More power to ya.
My mom and I had the original CD version, but now only she owns it. I have the Myst journal full of her notes, though. And I recently bought the special red box copy of the original Riven release off eBay. It belonged to a collector who died, and when I received it, all his notes were still in the box.
I feel like starting a collection, only it has to be accidental so I'm not sure how to go about doing that. I need to happen into the ownership of somebody's Exile notes next, though.